Where Do Badges Go
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Explorer
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Activity
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Explorer Scout Badges: Air Activities
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To gain this badge the Explorer Scout must complete all the requirements in one of the following alternatives.
Alternative A - Paragliding
Know the rules relating to access to airfields as laid down
in Policy, Organisation and Rules. Understand the factors
involved in selecting the launch point on the field.
Successfully complete the British Hang-gliding and Paragliding
Association's Paragliding Ground Training, including landing
rolls and inflation and collapse of canopy by wing-tip holders
and paragliders.
Carry out the British Hang-gliding and Paragliding Association's
Course of Training in controlled descents and self-released
flights up to the standard of 360° stable turns.
Carry out canopy control practice on the ground, and have a basic
knowledge of the flight and steering principles of the canopy.
Understand and perform the duties of wing-tip holder, lookout and
tensiometer reader, and understand the function of the launch marshal.
Understand the care, packing and storage of equipment.
Alternative B - Gliding
Know the rules relating to access to airfields as laid down
in Policy, Organisation and Rules. Understand the safety
aspects of the activity.
Act as a member of a Ground Crew and take part in the launch or
retrieval of a glider.
Demonstrate the signals for a glider launch and transmit them
to a winch operator or towing party.
List the forces acting on a glider and explain how soaring
flight is obtained, including references to thermals, wave
lift and ridge lift.
Take part in a gliding course. You should achieve at least
five hours flying time and ten launches.
Alternative C - Parachuting
Show understanding of the safety aspects of parachuting.
Show understanding of the operation of a parachute.
Understand and demonstrate the landing procedures.
Take part in three parachute jumps from an aircraft.
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Explorer
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Activity
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Explorer Scout Badges: Aviation Skills 1
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To gain this badge the Explorer Scout must complete all of
the following requirements.
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Know the rules relating to access to airfields and flying as
laid down in Policy, Organisation and Rules. Draw a map or
make a model of an airfield naming the different areas.
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List the main types of aircraft and identify the parts
of an aeroplane. Explain how the control surfaces work
and are controlled.
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Identify 12 aircraft in common use today either from
pictures or in flight. This must include at least two civil
commercial aircraft, two military aircraft
and two private light aircraft.
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Know the types of air maps and the conventional signs used on them.
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Explain how wind speed and direction are measured and how
weather can affect various air activities. Demonstrate how
to get a local forecast for an air activity.
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Recite the phonetic alphabet and explain why it is used.
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Take part in an air experience flight and point out on an
air map the features that are overflown. The flight can take
place in any aircraft, including powered aircraft, glider,
balloon or airship.
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From the list of training activities complete a further six
items from at least four different sections.
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Explorer
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Activity
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Explorer Scout Badges: Aviation Skills 2 Advanced
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To gain this badge the Explorer Scout must complete all the
following requirements.
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Hold the Advanced Aviation Skills Badge from the Scout
Section or the Explorer Scout Aviation Skills Badge.
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Choose one of the following two activities:
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Organise a visit to an airfield and arrange a suitable
programme for a group of Scouts, including the necessary
briefings.
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Either make a video film or take a set of slides on an
aviation subject and use it to give a presentation to a
group of Scouts.
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Choose one of the following two activities:
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Help a light aircraft pilot in his duties before and
after a flight, for example, moving the aircraft,
strapping in, starting up and picketing.
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Help a glider pilot with ground handling and launching his
aircraft, and be able to assist after a field landing.
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Plan a journey to a destination on the other side of the
world of at least three sectors, giving airline, date and
time of departure and arrival, and details of stops en route.
Times should be in local times and Universal Time. Calculate
flying and elapsed times.
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Explain the workings and errors of aircraft compass and
pressure instruments, for example, altimeter and air speed
indicator.
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Choose one of the following two activities:
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Explain the principles of a centrifugal or axial
compressor jet engine and identify the main components
of such an engine.
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Discuss the relative merits of piston engines, turbojets,
turboprops, turbofans, ramjets and rockets.
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Explain the system of controlled airspace and the air
traffic control organisation in the United Kingdom and
European Union countries.
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Explorer
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Activity
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Explorer Scout Badges: Community
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To gain this badge the Explorer Scout must complete the
following requirements.
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Take part for at least 50 hours in a voluntary service
project that is of benefit to your local community. Examples
of projects might be:
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conservation project
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assisting at a local library
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helping with the administration of a local group or club
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helping at a home for the elderly or disabled
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assisting at a local tourist office
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any other service project agreed by the leadership team.
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Explorer
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Activity
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Explorer Scout Badges: Creative
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To gain this badge the Explorer Scout must complete the
following requirements.
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Demonstrate to the examiner continued involvement in a
creative activity for at least 50 hours. Evidence should be
in a variety of forms, for example, writing, pictures, photographs,
videos, and should show improvement.
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Perform or exhibit your work to a public audience. Examples
of possible activities are:
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art
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dance
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photography
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cooking
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writing
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model making
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taking part in a Gang Show
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playing or singing in a band
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any other creative activity agreed by the leadership team.
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Explorer
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Activity
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Explorer Scout Badges: Emergency Aid
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To gain this badge the Explorer Scout must:
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Hold, or meet the requirements of The Young Lifesaver Plus
Award of the St. John Ambulance Society.
There are a large number of agencies offering First Aid training.
The Scout Information Centre can give advice on acceptable
alternative qualifications.
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Explorer
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Activity
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Explorer Scout Badges: Lifesaver
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To gain this badge the Explorer Scout must complete the
following requirements.
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Understand and explain how you would perform a rescue using
the following methods: reach, throw, wade, row.
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Qualify for one of the following:
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The Royal Lifesaving Society UK Bronze Medallion Award.
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The National Aquatic Rescue Standard Gold Cross.
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Explorer
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Activity
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Explorer Scout Badges: Mountain Activities
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To gain this badge the Explorer Scout must complete the requirements in one of the following alternatives.
Alternative A - Hill walking
Choose one of the following two alternatives:
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Hold the Scout Section Hill Walker Badge.
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Have completed at least five one-day journeys of at least 14 kilometres.
With others, take a major part in the planning and successful management of at least four one-day journeys, two of which must be in Terrain 2 areas. An authorised person may accompany all journeys. The expedition should include reference to appropriate clothing and equipment, route cards and conservation issues.
With others, take a major part in the planning and management during at least one two-day expedition involving an overnight camp in wild country. An authorised person may accompany the expedition, but all decisions must be taken by the Explorer Scouts involved. The pre-planning must demonstrate a clear knowledge of the correct use of appropriate tents, stoves, sleeping bags and other equipment. The expedition should include reference to appropriate clothing and equipment, route cards and conservation issues.
All the journeys and the expedition should have an aim in addition to that of completing the route.
The expedition and the journeys can be linked to the requirements of the Chief Scout's, Queen's Scout and the Duke of Edinburgh's Awards. Reference should be made to Policy Organisation and Rules concerning Land Activities,
Camping and Expeditions and Adventurous Activity Authorisation.
Alternative B - Climbing
Choose one of the following alternatives:
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Hold the Scout Section Climber Badge.
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Have taken part in at least four different climbs.
Know how to put on a harness and set up a belay. Know
the calls used in rock climbing.
Have experience of at least one two-hour session of
single-pitch climbing on a man-made climbing wall,
either indoors or outdoors.
Be able to interpret a climbing guidebook and explain
grading systems.
Be able to select at least five separate climbs of a
very difficult standard, find the starts on the ground
and climb them. An experienced climber must
supervise the climbs.
Be able to abseil down a face of not less than 15 metres
with a safety rope.
There is no requirement for the Explorer Scout to lead the routes,
although they may if they have enough experience.
Alternative C - Navigation
Using a 1:25 000 scale Ordnance Survey map and compass,
demonstrate an ability to micro-navigate a course of not
less than six 'legs' to the standard of
the Walking Group Leader Award.
Using only a compass and pacing, successfully navigate a
course of at least four 'legs' set by the examiner.
Using only a map, successfully navigate a course of at least
four 'legs' set by the examiner.
Produce two sketch maps, one in an urban setting and the
other in the country, to enable someone else to travel between
two points.
Successfully complete, in a reasonable time, at least three
orienteering events or courses agreed with the examiner.
Successfully complete a journey using a non-Ordnance Survey
map, for example a Harvey map.
Complete a Scout Route plan for a route set by the examiner.
Alternative D - Caving
Choose one of the following two alternatives:
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Hold the Caver Badge from the Scout Section.
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Have made at least four trips underground on two previous
occasions to two different cave systems, as a member of a
properly led party.
Learn how caves are formed and be able to talk about them
with the examiner.
Rig and use a ladder pitch under supervision.
Undertake, as part of a properly led group, six different trips
in at least two different cave systems. These trips must be
different from, or extensions of, those logged for the Caver Badge.
Three of these trips should include sections involving vertical
pitches. Keep a record of these trips and the routes
followed.
Learn the caving and cave conservation codes. Be able to discuss
with the examiner measures that can be taken by cavers to reduce
conflict and promote conservation.
Make a study on an aspect of speleology agreed with the examiner
and discuss their findings. Examples of subjects to study include
fauna and flora found in caves, cave photography or bat conservation.
Caving and potholing are potentially dangerous pursuits. Scouts
should only undertake this Badge if they can gain the necessary
experience as a member of a properly organised caving group, run
by experienced adult cavers, who will directly supervise any
vertical pitches.
Please refer to Policy, Organisation and Rules and the requirements
for Adventurous Activity Authorisations.
Alternative E - Snowsports
They must hold the Snowsports Badge from the Scout Section.
They must be able to complete the requirements for this Badge,
or show basic competency for the discipline they now wish to
follow.
They must complete all the requirements in their chosen discipline
from the following: Alpine skiing, Nordic skiing or Snowboarding.
Alpine skiing
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Demonstrate each of the following:
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Three good warm-up exercises, one each for upper, middle
and lower body.
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Diagonal sideslip to left and right, showing balance and
control of edges.
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Good stance and balance, for example, by lifting one ski
while in motion.
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A straight schuss in a tuck and a hockey stop.
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Linked rhythmic parallel turns of varying sizes with
pole plants.
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The ability to complete a slalom run through 12 open
gates.
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An ability to ski on rough or bumpy terrain.
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A basic jump or trick on the flat.
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How to use a resort piste map.
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The ability to complete a free run down a moderate to
hard or 'red' slope, showing balance, control, good choice
of line and awareness of other people on the slope.
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An attempt at another snowsport of their choice.
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Explain to the Assessor:
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What attracted them to the sport.
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The different types of ski design.
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What snow blindness is, and how it is avoided.
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The importance of using sun screen.
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The physical dangers they are likely to encounter
while skiing, and how these would be marked by the Ski Patrol.
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The FIS Safety Rules.
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Discuss with the Assessor:
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The effects of extremes of temperature, such as frost nip
or frost bite, hypothermia, sunstroke, heat exhaustion and
dehydration. Explain how they can be avoided and how they
should be treated.
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The structure of the National Governing Body for snowsport
in their country.
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The impact of snowsports on the mountain environment.
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Their further involvement in your chosen snowsport.
Nordic skiing
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Demonstrate each of the following:
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Three good warm-up exercises, one each for upper, middle
and lower body.
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Double pole and stride.
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Climbing uphill with tacking.
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Diagonal sideslip to left and right.
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Diagonal stride, full co-ordinated glide, stride and arm action.
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Sittonen skate step.
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Step turns downhill through the fall line.
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Basic telemark turns.
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Basic parallel turns.
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Changing stride.
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How to use a resort piste map.
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Map and compass skills.
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The ability to complete a free run down a moderate to hard
or 'red' slope, showing balance, control, good choice of
line and awareness of other people on the slope.
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Take part in a fun run or citizens race of 5km or more.
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An attempt at another snowsport of their choice.
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Explain to the Assessor:
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What attracted them to the sport.
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The different types of ski design.
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What snow blindness is, and how is it avoided.
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The importance of using sun screen.
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The physical dangers they are likely to encounter while
skiing and how these should be avoided.
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The FIS Safety Rules.
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Discuss with the Assessor:
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The effects of extremes of temperature, such as frost nip
or frost bite, hypothermia, sunstroke, heat exhaustion and
dehydration. Explain how they can be avoided and how they
should be treated.
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The structure of the National Governing Body for snowsport
in their country.
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The impact of snowsports on the mountain environment.
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Their further involvement in their chosen snowsport.
Snowboarding
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Demonstrate each of the following:
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Three good warm-up exercises, one each for upper, middle
and lower body.
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Good stance and balance, for example, by boarding with
arms folded.
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A straight run with a hockey stop.
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Linked rhythmic, carved turns of varying sizes.
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Basic turns with the wrong foot forward or boarding backwards.
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The ability to complete a slalom run through 12 open gates.
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An ability to board on rough or bumpy terrain.
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A basic jump or trick on the flat.
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How to use a resort piste map.
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The ability to complete a free run down a moderate to hard
or 'red' slope showing balance, control, good choice of line
and awareness of other people on the slope.
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An attempt at another snowsport of their choice.
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Explain to the Assessor:
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What attracted them to the sport.
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The different types of board and boot design.
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What snow blindness is and how it is avoided.
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The importance of using sun screen.
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The physical dangers they are likely to encounter while
boarding and how these would be marked by the Ski Patrol.
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The FIS Safety Rules.
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Discuss with the Assessor:
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The effects of extremes of temperature, such as frost nip
or frost bite, hypothermia, sunstroke, heat exhaustion and
dehydration. Explain how they can be avoided and how they
should be treated.
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The structure of the National Governing Body for snowsport
in their country.
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The impact of snowsports on the mountain environment.
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Their further involvement in thier chosen snowsport.
ASSGB/BASI Three and Four Star qualify for the appropriate
Alpine skiing, Nordic skiing or Snowboarding section.
In France an equivalent level would be the ESF Two and Three Star.
In Italy an equivalent level
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Explorer
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Activity
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Explorer Scout Badges: Nautical Skills 1
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To gain this badge the Explorer Scout must complete the
following requirements.
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Swim 50 metres and stay afloat for five minutes.
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Explain the safety rules that apply to boating, and the effects
of winds, tide and current.
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Explain the difference between a buoyancy aid and a life jacket.
Adjust one to fit and wear it to enter the water from a height
of one metre.
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Row a dinghy single-handed and carry out basic manoeuvres.
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Have some knowledge of rescue by boat or canoe and be able to
carry out a simple rescue exercise.
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Heave a lifeline six metres from a boat to land within reach of
a target once from two attempts.
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Know the steering and sailing rules and apply these to the craft
being used.
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Have a knowledge of pilotage, navigation lights, sound signals,
tides, currents and eddies appropriate to your local waters.
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Know how to get local weather forecasts, understand their
importance and be able to recognise signs of changing weather.
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Take part in an expedition by water lasting at least 24 hours.
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Choose one of the following four activities:
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Gain the Pulling Coxswain Award.
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Take charge of a pulling boat and carry out a range of
manouevres including getting underway, man overboard,
picking up a buoy, anchoring and coming alongside. Show a
working knowledge of the pulling orders and be able to
demonstrate them to less experienced members of the crew.
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Gain the RYA Dinghy Level 2 - Basic Skills or Youth Sailing Scheme - Start Sailing Stage 3
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Take charge of two other people in a sailing boat and
demonstrate crew management and a range of sailing skills
underway. These should include launching and recovery, getting
underway, coming alongside, tacking and gibing, man overboard,
picking up a buoy, anchoring and capsize recovery.
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Achieve an authorisation to undertake water activities using
form W.
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Complete:
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One further item from the Practical Skills section.
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Two further items from the Safety section.
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A further three items from the remaining five sections.
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They should not use more than one item from each section.
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Keep a log of the water activities underetaken.
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Explorer
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Activity
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Explorer Scout Badges: Nautical Skills 2 Advanced
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To gain this badge the Explorer Scout must complete the
following requirements.
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Hold the Advanced Nautical Skills Badge from the Scout
Section or the Explorer Scout Nautical Skills Badge.
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Pass a message to another boat or ashore by visual or radio
signal, using the correct procedures.
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Demonstrate a good working knowledge of charts including
projection, datum and symbols used.
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Know the activity rules for expeditions as laid down in
Policy, Organisation and Rules.
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With at least three friends, take charge of an expedition
on the water lasting two days and one night. At least 12 hours
of the expedition is to be spent under way.
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Achieve one of the following:
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Gain the RYA Competent Crew Award or have logged seven
days as a useful member of an offshore sail or power
cruising vessel.
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Gain the Advanced Pulling Coxswain Award.
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Hold the old RYA Level 3 in Dinghy Sailing, Dinghy Seamanship Skills, or Young Sailing scheme - Advanced red,
or demonstrate skills to an equivalent level of skill.
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Gain the RYA Level 2 in Powerboating.
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Complete:
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One further item from the Practical Skills section in the
Training Options list, making sure that at least two different
water disciplines have been covered from the Nautical Skills
Training Options.
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Four further items from the remaining seven sections. They
should not use more than one item from each section.
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Explorer
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Activity
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Explorer Scout Badges: Recreation
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To gain this badge the Explorer Scout must complete all the requirements in one of the following alternatives.
Alternative A - Equestrian
Hold the Pony Club 'C+' standard.
Demonstrate skills in a horse-riding activity to a group of
young people to encourage them to try the activity. This should
be appropriately supervised.
Discuss the safety rules of their chosen activity.
Take part in at least two competitions or demonstrations,
and discuss their performance and how to improve with the
examiner or instructor.
Alternative B - Martial Arts
Demonstrate an improved level of skill in a Martial Art
activity recognised by the Sports Council. This should involve
regular participation for at least 50 hours.
Demonstrate skills in their chosen activity to a group of
young people to encourage them to try the activity. This
should be appropriately supervised.
Discuss the safety rules of their chosen activity and how to
use the skills learned in a responsible manner with the examiner
or instructor.
Take part in at least two competitions or demonstrations.
Discuss their performance and how they can improve with the
examiner or instructor.
Alternative C - Master at Arms
Demonstrate an improved level of skill in an activity such
as fencing, shooting or archery. This should involve regular
participation for at least 50 hours.
Demonstrate skills in their chosen activity to a group of
young people to encourage them to try the activity. This
should be appropriately supervised.
Discuss the safety rules of their chosen activity and how to
use the skills learned in a responsible manner with the
examiner or instructor.
Take part in at least two competitions or demonstrations.
Discuss their performance and how they can improve with the
examiner or instructor.
Alternative D - Angler
Demonstrate an improved level of skill in inland, beach or
sea angling. This should involve regular participation for
at least 50 hours.
Demonstrate skills in their chosen activity to a group of
young people to encourage them to try the activity. This
should be appropriately supervised.
Discuss the safety rules of your chosen activity and how to
fish in a responsible manner with the examiner or instructor.
Take part in at least two competitions or demonstrations.
Discuss their performance and how they can improve with the
examiner or instructor.
Alternative E - Skater
Demonstrate an improved level of skill in a skating activity
such as in-line skating, ice skating or skateboarding. This
should involve regular participation for at least 50 hours.
Demonstrate skills in their chosen activity to a group of
young people to encourage them to try the activity. This
should be appropriately supervised.
Discuss the safety rules of their chosen activity and how to
use the skills learned in a responsible manner with the
examiner or instructor.
Take part in at least two competitions or demonstrations.
Discuss their performance and how they can improve with the
examiner or instructor.
Alternative F - Physical Recreation
This requirement should be used for activities for which there is
no Explorer Scout Activity Badge.
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Demonstrate an improved level of skill in a physical activity
not covered for elsewhere in this badge. This should involve
regular participation for at least 50 hours.
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Demonstrate skills in their chosen activity to a group of
young people to encourage them to try the activity. This should
be appropriately supervised.
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Discuss any safety rules of their chosen activity and how to
abide by the rules or laws of the activity with the examiner
or instructor.
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Take part in at least two competitions or demonstrations.
Discuss their performance and how they can improve with the
examiner or instructor.
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Explorer
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Activity
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Explorer Scout Badges: Science and Technology
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To gain this badge the Explorer Scout must complete all the requirements in one of the following alternatives.
Alternative A - Meteorology
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Demonstrate a continued interest in meteorology. This should involve regular participation in activities, the use of a variety of recording instruments and recording observations for at least 50 hours.
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Demonstrate skills in meteorological recording and observation to a group of young people to encourage them to try the activity.
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Understand in detail the formation of clouds, and weather associated with different clouds and fronts.
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Understand in detail how weather maps are produced and how to interpret them for use in Scouting activities.
Alternative B - Mechanic
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Demonstrate a continued interest in maintenance of a mechanical machine for at least 50 hours. This should involve regular activity and use of a variety of techniques.
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Demonstrate skills in being a mechanic. This should involve knowledge of the principles of engine, gearbox and drive axle operation.
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Discuss the safety rules of their activity and how to use the skills learned in a responsible manner with the examiner or instructor.
These requirements should be adapted accordingly for marine and aviation engines.
Alternative C - Radio Communication
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Demonstrate continued interest in a method of communication. This should involve regular participation in activities, the use of a variety of recording instruments and recording observations for at least 50 hours.
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Demonstrate skills in a communication method to a group of young people to encourage them to try the activity.
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Discuss the rules or Codes of Practice of their chosen activity and how to use the equipment in a responsible manner with the examiner or instructor.
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Demonstrate knowledge of appropriate alphabets and internationally recognised signs and signals.
Alternative D - Electronics
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Demonstrate a continued interest in electronics. This should involve regular participation in activities and use of a variety of techniques and equipment for at least 50 hours.
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Demonstrate skills in electronics to a group of young people to encourage them to try the activity.
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Discuss the safety rules or safe working practices of electronics and how to use any equipment in a responsible manner with the examiner or instructor.
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Demonstrate detailed knowledge of circuits, components and the symbols used in electronics.
Alternative E - Astronomy
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Demonstrate a continued interest in astronomy. This should involve regular participation in activities, the use of a variety of recording instruments and recording observations for at least 50 hours.
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Demonstrate skills in astronomical recording and observation to a group of young people to encourage them to try the activity.
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Understand the meaning of technical astronomical terms and describe in detail our galaxy and solar system including planets and other bodies.
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Demonstrate a good knowledge of man's activities in space since 1969.
Alternative F - Naturalist
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Demonstrate a continued interest in the natural world. This should involve regular participation in activities, using of a variety of study and conservation techniques, for at least 50 hours.
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Demonstrate skills in the recording and observation of the natural world to a group of young people to encourage them to try the activity.
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Understand in detail how man's activities are affecting the natural world, referring to pollution, deforestation and new farming techniques.
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Demonstrate a good knowledge of natural history terminology, particularly local animal and plant species and other specialist words.
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Explorer
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Activity
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Explorer Scout Badges: Scouting Skills
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To gain this badge the Explorer Scout must complete the
following requirements.
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As a Scout, have camped under canvas for a total of 20
nights or more.
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Take the role of Camp Leader for a camp of a weekend
or longer that involves at least eight people. During
the camp they should:
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discuss all aspects of the camp with their Leader before
the start of the event
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manage the budget for the camp
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choose the campsite
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make sure all necessary equipment is organised
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plan a menu and organise the shopping
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organise the pitching of the campsite
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make sure that camp hygiene standards are met
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make sure that all equipment is stored correctly during the camp
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during the camp build a pioneering project, for example a
flagpole or a gateway.
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plan a cooking and cleaning rota. You should cook at least
one of the meals yourself.
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organise the striking of camp and make sure the site is left
as they would wish to find it.
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make sure that all equipment is stored correctly at the end
of the camp
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Explorer
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Award
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Explorer Scout Badges: The Chief Scout's Diamond Award
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To gain this Award the following requirements must be completed:
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Be a member of Explorer Scouts or the Scout Network or both for at least 12 months. This can include any time counted for the Chief Scout's Platinum Award.
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Complete 12 nights away as an Explorer Scout or member of the Scout Network, of which eight must be camping. This may include the nights counted for the Chief Scout's Platinum Award.
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Complete two activities from the list of International, Environment and Values activities. These should be different activities from the Chief Scout's Platinum Award and not from the same area.
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Hold the Silver Duke of Edinburgh's Award, or complete the four Diamond Challenges, which are:
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take up a Skill for three or six months, and show progress and lasting interest. The skill can be an existing interest or something entirely new.
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take up a Physical Activity for three or six months, completing an agreed programme of taking part and achievement.
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provide Service to an individual or the community for six months. Briefing and training should be given in order to gain the necessary skills. This many include helping with another Section as a Young Leader.
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complete a three day and two night expedition in rural or open country by foot, cycle, horse, canoe, boat or dinghy. The expedition should involve careful preparation, training, responsibility and review.
All Members should complete six months in either the Physical Activity or the Skill.
Members who have not completed the Bronze Duke of Edinburgh's Award or the Chief Scout's Platinum Award must undertake an extra six months in either the Service Challenge or the longer of the Skills or Physical Recreation Challenge.
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Explorer
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Award
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Explorer Scout Badges: The Chief Scout's Platinum Award
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To gain this Award the following requirements must be completed:
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Be a member of Explorer Scouts or the Scout Network or both for at least six months.
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Complete six nights away as an Explorer Scout or member of the Scout Network of which four must be camping.
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Complete two activities from the International, Environment and Values list. The two activities should come from different areas.
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Hold the Bronze Duke of Edinburgh's Award, or complete the four Platinum Scout Challenges, which are:
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take up a Skill for three months, and show progress and lasting interest. The skill can be an existing interest or something entirely new.
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take up a Physical Activity for three months, completing an agreed programme of taking part and achievement.
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provide Service to an individual or the community for three months. Briefing and training should be given in order to gain the necessary skills. This can include helping with another Section as a Young Leader.
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complete a two day and one night expedition in rural country by foot, cycle, horse, canoe, boat or dinghy. The expedition should involve careful preparation, training, responsibility and review.
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Explorer
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Award
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Explorer Scout Badges: The Queen's Scout Award
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To gain this Award the following requirements must be completed:
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Be a member of Explorer Scouts or the Scout Network or both for at least 18 months. This can include any time counted for the Chief Scout's Platinum or Diamond Awards.
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Complete 18 nights away as an Explorer Scout or member of the Scout Network, of which 12 must be camping. This may include any nights counted for the Chief Scout's Platinum or Diamond Awards.
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Complete two activities from the list of International, Environment and Values activities. These should be different activities from the Chief Scout's Platinum and Diamond Awards and not from the same area.
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Hold the Gold Duke of Edinburgh's Award, or complete the five Queen's Scout Award Challenges, which are:
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take up a Skill for 6 or 12 months, and show progress and lasting interest. The skill can be an existing interest or something entirely new
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take up a Physical Activity for 6 or 12 months, completing an agreed programme of taking part and achievement
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provide Service to an individual or the community for 12 months. Briefing and training should be given in order to gain the necessary skills. This many include helping with another Section as a Young Leader
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complete a four day and three night expedition in open or adventurous country by foot, cycle, horse, canoe, boat or dinghy. The expedition should involve careful preparation, training, responsibility and review
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complete a five day and four night residential project in an unfamiliar environment with people who are not known. This project should be environmental work, activity based, service to others or personal training
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following completion of the first four elements of the Award make a presentation, to a suitable audience, of your achievements so far in working towards the Queen's Scout Award.
All Members should complete twelve months in either the Physical Activity or the Skill
Explorer Scouts and members of the Scout Network who are not holders of the Duke of Edinburgh's Silver Award or the Chief Scout's Diamond Award must complete an extra six months in either the Service or the longer of the Skills or Physical Recreation Challenge.
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Explorer
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Activity
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Explorer Scout Badges: Water Activities
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To gain this badge the Explorer Scout must complete the
requirements in one of the following alternatives.
Alternative A - Canoeing
Qualify for the British Canoe Union Three Star Award.
Alternative B - Power boating
Qualify for the Royal Yachting Association's National
Powerboat Certificate 2
Take charge of a small crew and prepare the boat for
service, including the provision of all equipment.
Supervise checking the engine, fuel and pump, and then:
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Show that they can operate the correct towing procedure,
including disposition of crew, and that they are familiar
with the use of the kedge anchor in an emergency.
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With minimum assistance, cast off with the tide or current
ahead using the spring method. Steer a compass course as
set by the examiner, and anchor correctly. Recover the
ground tackle, get under way and return alongside against
the tide or current without using reverse gear. Moor
with spring and headrope.
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Respond to a 'distress' signal, take charge of the crew,
cast off with the tide or current astern, using the spring
and headrope method and proceed to a 'stranded craft',
which will be aground in confined waters. Approach across
the tide or current and take aboard a 'survivor'. Manoeuvre
clear, using reverse gear, and proceed to pick up a 'body',
which will not be an actual person from the water. Bring the
boat alongside with the tide or current, using reverse gear
and giving appropriate orders to crew, and make fast.
Supervise preparations necessary to disembark the 'casualty'.
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Staged
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Activity
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Staged Activity Badges: Musician
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Stage 1 |
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1 |
Skill |
Listen to a short tune of a couple of lines, and then sing it back.
Listen to another tune and then beat or clap out the rhythm. |
2 |
Performance |
Sing or play two different types of song or tune on their chosen instrument. This performance must be either in front of other Scouts, or at a public performance, such as at a Group Show, school concert or church service. |
3 |
Knowledge |
Demonstrate some of the musical exercises that they use to practice their skills.
Talk about their instrument, and why they enjoy playing it (or the songs they sing and why they enjoy singing them).
Name several well-known pieces of music that can be played on their instrument.
Name several musicians who they have heard. |
4 |
Interest |
Tell their Assessor about the music that they most like to listen to. |
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Stage 2 |
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1 |
Skill |
Achieve Grade One of the Associated Board on the Royal School of Music (or similar) in the instrument of their choice. |
2 |
Performance |
Sing or play two different types of song or tune on their chosen instrument. This performance must be either in front of other Scouts, or at a public performance, such as at a Group Show, school concert or church service. |
3 |
Knowledge |
Demonstrate some of the musical exercises that they use to practise their skills.
Talk about their instrument, and why they enjoy playing it (or the songs they sing and why they enjoy singing them).
Name several well-known pieces of music associated with their instrument. Name several musicians who are associated with their instrument or chosen songs. |
4 |
Interest |
Talk about their own interests in music, including what they listen to most, and how this is similar to or different from the music they play or sing. |
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Stage 3 |
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1 |
Skill |
Achieve Grade Two of the Associated Board on the Royal School of Music (or similar) in the instrument of their choice. |
2 |
Performance |
Sing or play (either as a solo or with others) two different types of song or tune on their chosen instrument. This performance must be either in front of other Scouts, or at a public performance, such as at a Group Show, school concert or church service. |
3 |
Knowledge |
Demonstrate some of the musical exercises that they use to practice their skills.
Talk about their instrument, and why they enjoy playing it (or the songs they sing and why they enjoy singing them).
Talk about several well-known pieces of music associated with their instrument.
Talk about some of the musicians who are associated with their instrument or chosen songs.
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4 |
Interest |
Talk about their own interests in music, including what they listen to most, and how this is similar to or different from the music they play or sing. |
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Stage 4 |
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1 |
Skill |
Achieve Grade Three or Four of the Associated Board on the Royal School of Music (or similar) in the instrument of their choice. |
2 |
Performance |
Sing or play three different types of song or tune on their chosen instrument. One should be a solo, and one of the other two should accompany other musicians in an arrangement of their choice. The performance should be public, such as at a Group Show, school concert or church service. |
3 |
Knowledge |
Demonstrate some of the musical exercises that they use to practice their skills.
Talk about their instrument, and why they enjoy playing it (or the songs they sing and why they enjoy singing them).
Talk about some of the musicians who are associated with their instrument.
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4 |
Interest |
Talk about their own interests in music, including what they listen to most, and how this is similar to or different from the music they play or sing. |
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Stage 5 |
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1 |
Skill |
Achieve Grade Five of the Associated Board on the Royal School of Music (or similar) in the instrument of your choice. |
2 |
Performance |
Sing or play three different types of song or tune on their chosen instrument. One should be a solo, and one of the other two should accompany other musicians in an arrangement of their choice. The performance should be public, such as at a Group Show, school concert or church service. |
3 |
Knowledge |
Demonstrate some of the musical exercises that they use to practice their skills.
Talk about their instrument, and why they enjoy playing it (or the songs they sing and why they enjoy singing them).
Name several well-known pieces of music associated with their instrument.
Name several musicians who are associated with their instrument.
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4 |
Interest |
Talk about their own interests in music, including what they listen to most, and how this is similar to or different from the music they play or sing. |
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